An examination of the field of instructional design and technology in various environments such as K-12, higher education, and business. The focus is on the application of theory and research to practice.
An application of technology tools in teaching practices to promote technology integration that is seamless and adds significant value to student learning of K-12 curriculum. An investigation of theoretical and practical issues and methods.
Covers a design process for determining instructional content and creating effective, efficient, and appealing instruction.
An introduction to technologies and theories used in the creation of various instructional materials. An emphasis is placed on skill development.
Prerequisite: ET 503. A continuation of ET 503 with advanced work in technologies and theories used in the creation of various instructional materials. A greater emphasis is placed on effective uses of instructional materials.
Prerequisite: ET 503. A study of the design and development of computer-assisted instruction. The primary goal is to introduce students to the established standards of technology-based, self-paced, individualized learning.
Study research-based instructional strategies and process models to teach information literacy and information skills in elementary and secondary school libraries.
Learn the essentials of organizing and administrating school libraries in elementary and secondary schools.
Designed to provide an overview of the processes and procedures required to successfully develop, maintain, and evaluate a collection program of print and non-print materials in a school library.
An introduction to project management principles within the framework of educational projects. The focus is on planning the design and development of instructional materials.
Prerequisite: ET 502. An examination of barriers to effective workplace performance and possible interventions. Topics include motivation, information and educational design, organizational issues, ethical behavior, etc.
In this course you will apply principles of human learning, perception, and motivation to the design and production of visual materials to support learning and performance.
Provides students with knowledge and experiences in designing, developing and delivering e-learning courses. Using instructional design principles as a foundation, the course covers the fundamental elements that make web-based instruction effective.
Includes an overview of distance education foundations (design and assessment), application and implementation (interactivity and hypermedia design), and management issues (copyright, course management systems, and policy).
An examination of advanced topics in online education. The focus is on the design, development, and implementation of interactive educational systems within a client/server framework.
Individualized investigation under the direct supervision of a faculty member. (Minimum of 37.5 clock hours required per credit hour.) Repeatable, maximum concurrent enrollment is two times.
Prerequisites: ET 503, ET 524 Design and development of computer-based games and simulations for education. In addition to exploring various tools, this course also will examine research and implementation issues related to various educational settings.
Prerequisites: ET 503, ET 524. Investigation of the theory and use of multimedia in educational and training environments. Current tools and related concepts are also examined.
This course uses a case study approach to the analysis, design, and evaluation of performance and educational environments. A background in the study of human performance technology is also provided.
Advisor’s recommendation and permission of program director. Individual field experience in educational technology. Field experience and summative report format must be approved by advisor. S/U graded. Repeatable, no limitations.
Supervised professional activity requiring a minimum of 10 hours per week. Develop project, product or technological device unique to the field. An approved end of semester project report is required. S/U graded. Repeatable, no limitations.
Advisor's recommendation and permission. Individual field experience in secondary school libraries. Field experience and summative report format must be approved by advisor. S/U graded. Repeatable, no limitations.
Consent of instructor. Scheduled on irregular basis. Explore special topics in Educational Technology. An appropriate subtitle will explain each course. Repeatable.
Advisor's recommendation and permission. Individual field experience in secondary school libraries. Field experience and summative report format must be approved by advisor. S/U graded. Repeatable, no limitations.
Prerequisite: ET 502. An advanced examination of instructional design theories and methods. Both directive and guided learning architectures are discussed.
Prerequisite: ET 500. Investigation of the development, theory, and research bases of the field of Educational Technology.
Prerequisite: ET 782 Investigation of the development, theory, and research bases of the field of Educational Technology.
Permission of research advisor required. Selection of an appropriate research topic in the field of instructional design and technology. Summarize related literature, identify a researchable problem within that topic, and develop appropriate methodology. Develop an approved research proposal. S/U graded. Repeatable, maximum of four credits.
Permission of research advisor required. After receiving approval for the proposal, the doctoral candidate must register for dissertation hours while conducting the research and writing the final report in the form of a dissertation. Doctoral candidates must earn 12 hours of dissertation credit towards the doctoral degree. Repeatable.
To permit a graduate student to continue making progress in a degree program. S/U graded. Repeatable, no limitations.